Luke Rowlatt
About Me
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that's me!
Game Engines: Godot, Unity 3D, Unreal Engine, Twine
Programming: C#, Blueprints, Sugarcube
Other: Trello, Jira, Teams
Hi there!
As a designer, I've been creating my own game and narrative experiences for years, having a deep love for the creative process. I graduated with a Bachelor of Arts graduate from Swinburne University of Technology in 2023, having originally entered with a focus in creative writing and editing before transitioning towards a direction of game design and interactive narratives. Since graduating, I've gone on to develop my own games, and hone my own skills in level design and understanding of player psychology.
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I also have an extensive background in business administration and management, having worked in one of Australia's leading universities for over 6 years, knowing the importance of collaboration and entering projects with clear direction.
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I'm excited for the new opportunities as I enter this new industry, and am always looking forward to hearing of every new exciting project!